Don't forget to read the readme for the favoriteAnims.xml line. It's necessary to add.

Place this line into FavoriteAnims.xml in your menyooStuff folder.

	<Anim dict="anim@egirl_booty_selfie" name="booty_selfie_clip" />
	<Anim dict="anim@model_looking_back" name="looking_back_clip" />
	<Anim dict="anim@female_selfie_cute" name="selfie_cute_clip" />
	<Anim dict="anim@female_selfie_risque" name="selfie_risque_clip" />
	<Anim dict="anim@female_laying_sexy" name="laying_sexy_clip" />
	<Anim dict="anim@female_officer_gun_selfie" name="gun_selfie_clip" />



Install using Jennie's Custom Anims mod. Get it here:
https://www.gta5-mods.com/misc/custom-animations-add-on-customanims

Make sure you follow their guidelines on how to install that mod properly and how to install animations using it.



FOR DPEMOTES USERS ON FIVEM: 

NOTE: FOR PROP PLACEMENT, FOLLOW THIS TUTORIAL:
https://forum.cfx.re/t/how-to-menyoo-to-dpemotes-conversion-streaming-custom-add-on-props/4775018

Place the ycd file into this folder:

resources/dpemotes-master/streams

Then copy this line into your AnimationList.lua

["egirlselfie2"] = {"anim@egirl_booty_selfie", "booty_selfie_clip", "E-Girl Selfie 2 (Smos)", AnimationOptions =
{
	EmoteLoop = false,
	EmoteMoving = false,
}},

["model3"] = {"anim@model_looking_back", "looking_back_clip", "Fancy Model Stance (Smos)", AnimationOptions =
{
	EmoteLoop = true,
	EmoteMoving = false,
}},

["fselfie3"] = {"anim@female_selfie_cute", "selfie_cute_clip", "Cute Female Selfie 2 (Smos)", AnimationOptions =
{
	EmoteLoop = false,
	EmoteMoving = false,
}},

["fselfie4"] = {"anim@female_selfie_risque", "selfie_risque_clip", "Risque Selfie 1 (Smos)", AnimationOptions =
{
	EmoteLoop = true,
	EmoteMoving = false,
}},

["sexylay1"] = {"anim@female_laying_sexy", "laying_sexy_clip", "Alluring Laying Pose (Smos)", AnimationOptions =
{
	EmoteLoop = false,
	EmoteMoving = false,
}},

["pselfie1"] = {"anim@female_officer_gun_selfie", "gun_selfie_clip", "Female Officer Selfie (Smos)", AnimationOptions =
{
	EmoteLoop = true,
	EmoteMoving = false,
}},
